package cn.valorin.item;

import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;

import cn.valorin.util.ItemCreator;
import static cn.valorin.configuration.languagefile.MessageSender.*;

public class Gui0 {
    public static ItemStack get0(Player p) {
    	return new ItemCreator(Material.BUCKET,
    			gm("&b入水口",p),
    			gml("|&7请拿起水桶后，点击此处|",p),
    			0,
    			false)
    	.get();
    }
    
    public static ItemStack get1(Player p) {
    	return new ItemCreator(Material.WATER_BUCKET,
    			gm("&b&l入水口(已就绪)",p),
    			gml("|&7点击铁砧开始进行浸泡工序|",p),
    			0,
    			true)
    	.get();
    }
    
    public static ItemStack get2(Player p) {
    	return new ItemCreator(Material.ANVIL,
    			gm("&a&l点击开始",p),
    			gml("|&7点击此处进行浸泡工序|",p),
    			0,
    			true)
    	.get();
    }
}
